3dartist-blowup

C4D Soft Body Dynamics – Tutorial Part One

This is part one of a two part tutorial that I created for 3D Artist magazine last year. It is a great mag for tutorials, ideas and inspiration, so I suggest you check it out if you’re not familiar. You can download the required files to complete this tutorial from here. Find part 2 of…

CameraTracker - Aligning to features

CameraTracker – aligning to features

Hey everybody. So I’ve made a new FREE tutorial for NUKE, to help out ‘Urban Legends’, who sent me a message on Vimeo. Hopefully more of you will find this helpful. When you select CameraTracker features, switch to 3d view, they will become yellow. But if you set them to be the ground plane, they…

waxy shader

Waxy Shader in Cinema 4D

  This is a quick tutorial which covers the creation of the waxy shader in Cinema 4D I used in an older tutorial — metaball typography — it’s a kind of fleshy waxy sub-surface scattering looking thing. Enjoy!

Lights and Geometry in NUKE

Hey everyone, so I got an email from a helloluxx user, who wanted me to explain, how to affect only some geometry connected to a scene, by the lights connected as well. The material in the video is all provided by Anderson Moreira, who wrote to me. Be sure to check out his vimeo channel:…

Relative Xpresso

Relative linking with Xpresso in Cinema 4D

In this tutorial I show you a simple technique which will allow you to attach an object to the top of an animated Extrude with Xpresso in Cinema 4D. Although this is probably quite a simple process for a lot of users I wanted to explore the flexibility that is offered when you use relative…

1-on-1 training and new features overlook

In this short class I quickly mention some of the new features in the newest Nuke version, I talk about 1-on-1 training, and about the upcoming course subjects. Some of the subjects will be: Introduction New Features Roto/RotoPaint Tracking Keying Python Gizmos BlinkScript Colour Management Particles Deep Compositing 3D Compositing And in case you have…

Nuke 8 – Released

Hey everyone! Yesterday The Foundry team released Nuke 8, which have gotten a lot of improvements, as well as new features. So I suggest that we will start out the list of coming Nuke tutorials with an introduction to Nuke and Nuke 8′s new features. We will start out in the beginners end, and slowly…

jiggle

Springy Motion in Cinema 4D

Someone on FXPHD recently asked me if there was a way to add some springiness to their Cinema 4D animation, you know the kind where an object overshoots it’s keyframed position (or any animated parameter). It can be overused, but if applied with some subtlety, it can offer a wonderful secondary motion which can really…

Nuke Tutorials

Hi, Since I uploaded my teaser/trailer for my Nuke tutorials a few weeks ago, I have gotten a lot of feedback. Mostly people saying that they are looking forward for it, which is fantastic! But also people writing in requests and ideas for tutorials. So I got the idea of starting out regularly short (free)…

Mastering materials in C4D

Training, Talking and Tutorials

Hey everyone, it’s been a crazy busy month here in Sydney. The new helloluxx site has been a great success and we are so happy to be offering the community these resources. This week is going to be a great week! I’ve been working hard on a new series of tutorials and we’re proud to…