Customising C4D Attribute Manager Modes
Posted in Cinema4D Misc on September 9th, 2010 by TimThis quick tip shows you how to create two separate Attribute Managers, one for displaying only tool settings and the other excluding tool settings.
This quick tip shows you how to create two separate Attribute Managers, one for displaying only tool settings and the other excluding tool settings.
If you ever wanted to go about creating your own layouts for Cinema4D, then this short video will give you a few tricks to help you out along the way. Creating tabbed managers, customising your icon palettes and a few more tips that will hopefully enhance your workflow experience with Cinema4D.
Working with Layouts in Cinema4D from Tim Clapham on Vimeo.
Head on over to Vimeo to watch this full screen.
Just a quicky as I have adjusted my standard layout a little. Thought that I’d share it here if anyone is interested in using it. It is designed for a widescreen monitor, but if you have 4:3 monitor then you can probably adapt it to fit.
I’ve included a r.10 and r.11 version as the render settings changed between those versions and as it they are docked in the layout it kinda made sense!
You can load it by double clicking the .l4d file. Then if you want to save it, you can either choose Window > Layout > Save As Start Up Layout, or Window > Layout > Save Layout As. If you Save Layout As, then you need to save it in the Library > Layout Folder. It will then be in the Layout menu in the top left, whenever you need it.
Here’s what it looks like (click to open image in new window).