C4D Soft Body Dynamics – Tutorial Part One

This is part one of a two part tutorial that I created for 3D Artist magazine last year. It is a great mag for tutorials, ideas and inspiration, so I suggest you check it out if you’re not familiar. You can download the required files to complete this tutorial from here. Find part 2 of…

Mastering materials in C4D

Training, Talking and Tutorials

Hey everyone, it’s been a crazy busy month here in Sydney. The new helloluxx site has been a great success and we are so happy to be offering the community these resources. This week is going to be a great week! I’ve been working hard on a new series of tutorials and we’re proud to…


Building a Conveyor with Cinema4D Dynamics

Here’s a quick tutorial that will show you how you can use Dynamics in Cinema4D to build a simple conveyor to move objects along. In this example I simply create a curve for my cylinders, but there is no reason why you cannot create much more elaborate shapes. The setup consists of a Dynamic Cylinder…


Thinking Particles from Dynamic Collisions… Part II

I recently had a question of how to create TP from dynamic collisions when using a Cloner Object.  In other words how do you create an emitter at the collision point of each clone.  If you haven’t seen the original tutorial on this then please check this post. It isn’t actually that tricky once you…


Jigsaw Puzzle Tutorial

I recently completed a tutorial for the Maxon’s You Tube channel. It goes into quite a bit of detail, so for that reason it is split into 4 parts. Something you might be interested in? I’ve copied some of the blurb from the You Tube page here so you get an idea of what I…


Creating Proxies using Instances

If you ever wanted to work with high and low resolution models in Cinema4D then this tip should come in handy. Using the Instance Object combined with a simple Xpresso setup, this shows you how to create an object that allows you to work with a low polygon model and then swap this out for…


Sticky Dynamics

In this tutorial I demonstrate a technique that allows you to create a sticky type effect with your dynamic simulations in Cinema4D. By using the Force object in combination with Step Falloff you can create a setup where the objects stick together depending on the force applied. Check out the tutorial below, or watch it…


Thinking Particles from Dynamic Collisions

This tutorial from demonstrates a method to create Thinking Particles from Dynamic Collisions using Cinema4D and some simple Xpresso. Although the technique described is fairly basic, this will lay the foundation for much more complex effects that are possible by developing the principle further. Download the scene file for this project here.