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	<title>Comments on: Making It Look Great 7 &#8211; MoGraph Unleashed</title>
	<atom:link href="http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/</link>
	<description></description>
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		<title>By: Akash</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-985</link>
		<dc:creator>Akash</dc:creator>
		<pubDate>Wed, 12 May 2010 10:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-985</guid>
		<description>wonderfull gifts from the pro. 
Thank you so much.</description>
		<content:encoded><![CDATA[<p>wonderfull gifts from the pro.<br />
Thank you so much.</p>
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		<title>By: Marc Allen</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-904</link>
		<dc:creator>Marc Allen</dc:creator>
		<pubDate>Thu, 01 Apr 2010 17:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-904</guid>
		<description>I&#039;ve just opened the project on my laptop &amp; it works fine...I may have to reinstall C4D on my Mac maybe. 

Cheers,
Marc</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just opened the project on my laptop &amp; it works fine&#8230;I may have to reinstall C4D on my Mac maybe. </p>
<p>Cheers,<br />
Marc</p>
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	<item>
		<title>By: Marc Allen</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-903</link>
		<dc:creator>Marc Allen</dc:creator>
		<pubDate>Thu, 01 Apr 2010 15:58:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-903</guid>
		<description>Hi Tim, Great tutorials; thanks!!!

But, I&#039;m having the same issue as Jake, above; on the MoCap tutorial. 

You mentioned, in the movie, that unchecking &quot;Trace Vertices&quot; rectifies the problem of not seeing the trace; but despite this, I can&#039;t seem to. I&#039;m using version 11.5 of C4D. The FBX file did bring in joints &amp; not bones.

Also, on your version of the Shader Effector, when set to linear, you could define the orientation under &quot;Offset&quot;; mine didn&#039;t have this option.

Hope you can help.

Marc</description>
		<content:encoded><![CDATA[<p>Hi Tim, Great tutorials; thanks!!!</p>
<p>But, I&#8217;m having the same issue as Jake, above; on the MoCap tutorial. </p>
<p>You mentioned, in the movie, that unchecking &#8220;Trace Vertices&#8221; rectifies the problem of not seeing the trace; but despite this, I can&#8217;t seem to. I&#8217;m using version 11.5 of C4D. The FBX file did bring in joints &amp; not bones.</p>
<p>Also, on your version of the Shader Effector, when set to linear, you could define the orientation under &#8220;Offset&#8221;; mine didn&#8217;t have this option.</p>
<p>Hope you can help.</p>
<p>Marc</p>
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	</item>
	<item>
		<title>By: Jake</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-811</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Thu, 25 Feb 2010 19:50:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-811</guid>
		<description>Tim 

Got it working - If I switch off traces vertices it makes the splines

Jake</description>
		<content:encoded><![CDATA[<p>Tim </p>
<p>Got it working &#8211; If I switch off traces vertices it makes the splines</p>
<p>Jake</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-805</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Wed, 24 Feb 2010 23:10:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-805</guid>
		<description>Thanks Tim - I tried that but I don&#039;t get any splines from the tracer
Any ideas?</description>
		<content:encoded><![CDATA[<p>Thanks Tim &#8211; I tried that but I don&#8217;t get any splines from the tracer<br />
Any ideas?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-804</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Wed, 24 Feb 2010 22:14:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-804</guid>
		<description>Hey Jake,

You should be able to just link the joints in the Tracer object instead of bones.  Is there a problem doing it that way?

cheers
Tim</description>
		<content:encoded><![CDATA[<p>Hey Jake,</p>
<p>You should be able to just link the joints in the Tracer object instead of bones.  Is there a problem doing it that way?</p>
<p>cheers<br />
Tim</p>
]]></content:encoded>
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	<item>
		<title>By: Jake</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-795</link>
		<dc:creator>Jake</dc:creator>
		<pubDate>Wed, 24 Feb 2010 10:03:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-795</guid>
		<description>Hi 

I&#039;m having a problem with MOCAP tutorial. I imported an FBX file that I got from TurboSquid  - but it has imported with joints  so I converted the joints to bones but I lose the animation on the character. 
Is there anyway I can keep this animation or transfer it onto the bones? 

Cheers 

Jake</description>
		<content:encoded><![CDATA[<p>Hi </p>
<p>I&#8217;m having a problem with MOCAP tutorial. I imported an FBX file that I got from TurboSquid  &#8211; but it has imported with joints  so I converted the joints to bones but I lose the animation on the character.<br />
Is there anyway I can keep this animation or transfer it onto the bones? </p>
<p>Cheers </p>
<p>Jake</p>
]]></content:encoded>
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	<item>
		<title>By: Karl</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-765</link>
		<dc:creator>Karl</dc:creator>
		<pubDate>Thu, 18 Feb 2010 09:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-765</guid>
		<description>cool, thanks for that Tim, i&#039;ll give it a go this evening!</description>
		<content:encoded><![CDATA[<p>cool, thanks for that Tim, i&#8217;ll give it a go this evening!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-764</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Thu, 18 Feb 2010 01:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-764</guid>
		<description>If you don&#039;t have the orientation option, then you could update to 11.530.  Choose Help &gt; Check for updates, then install the latest version.

If you don&#039;t want to update, you can just rotate the effector.  The falloff defaults to the Z axis so rotate the effector so the falloff is along the correct axis.

Hope that helps</description>
		<content:encoded><![CDATA[<p>If you don&#8217;t have the orientation option, then you could update to 11.530.  Choose Help &gt; Check for updates, then install the latest version.</p>
<p>If you don&#8217;t want to update, you can just rotate the effector.  The falloff defaults to the Z axis so rotate the effector so the falloff is along the correct axis.</p>
<p>Hope that helps</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Karl</title>
		<link>http://www.helloluxx.com/news/making-it-look-great-7-mograph-unleashed/comment-page-1/#comment-763</link>
		<dc:creator>Karl</dc:creator>
		<pubDate>Wed, 17 Feb 2010 22:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.helloluxx.com/?p=368#comment-763</guid>
		<description>bought these this afternoon, great pace and very clear. My only frustration is on this tutorial I don&#039;t seem to have an orientation option parameter in the inheritance effectors panel when set to linear so I can&#039;t really finish it off. I&#039;m using 11.5 but it doesn&#039;t seem to be in 10 either? Is there a preference or something I should change?</description>
		<content:encoded><![CDATA[<p>bought these this afternoon, great pace and very clear. My only frustration is on this tutorial I don&#8217;t seem to have an orientation option parameter in the inheritance effectors panel when set to linear so I can&#8217;t really finish it off. I&#8217;m using 11.5 but it doesn&#8217;t seem to be in 10 either? Is there a preference or something I should change?</p>
]]></content:encoded>
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